| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
701. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
Originally by: 1600 RT Originally by: Pattern Clarc Edited by: Pattern Clarc on 28/11/2009 14:26:00 Originally by: Tarron Sarek What's the magical EHP, damage and role that would fix the Tempest? As I said in the OP,...
- by Pattern Clarc - at 2009.11.28 15:54:00
|
702. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
Originally by: To mare 1-wrong 2-you fail at eft 3-a TQ tempest + 1 overdrive go 169 m/s, add a mwd and it go 1201 m/s which i far away from yours 1500+ 4-i said a speed + agility bonus OR a mass reduction 5-if you did the maths with 170 ...
- by Pattern Clarc - at 2009.11.28 15:44:00
|
703. 11th hour plea: Please look again at Vindicator - in Test Server Feedback [original thread]
Originally by: Lylu navy thron fullfills this role already, vindi needs a different role. and in small engagements active tanking is still not that bad. Like active tanking? Which the Navy thron would also be better at doing? (and the k...
- by Pattern Clarc - at 2009.11.28 15:06:00
|
704. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
The point isn't undersized or oversized mods, it's the idea that speed, agility and signature radius is fundimental in regards to what size a ship is. And when you have roles that overlap with ships in other ize classes, you have balance issues. (...
- by Pattern Clarc - at 2009.11.28 15:00:00
|
705. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
Edited by: Pattern Clarc on 28/11/2009 14:26:00 Originally by: Tarron Sarek What's the magical EHP, damage and role that would fix the Tempest? As I said in the OP, the high alpha hit and run ship with 10% more alpha relative to the...
- by Pattern Clarc - at 2009.11.28 14:25:00
|
706. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
Originally by: To mare if you are worried a speed bonus would make the hurricane obsolete its nosense, the nano-hurricane made the plate-rupture obsolete because it have more dps, more tank, more speed agility, same size of modules. not go...
- by Pattern Clarc - at 2009.11.28 14:04:00
|
707. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
Originally by: Butzewutze Hm, did u check the link i posted? Where did ccp say that they will keep the 5/5? Here ____ *New* - Tempest/Maelstrom
- by Pattern Clarc - at 2009.11.28 13:42:00
|
708. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
Edited by: Pattern Clarc on 28/11/2009 13:19:35 Originally by: Lucas Quaan Originally by: To mare Originally by: Liang Nuren Uuuummmmmmmmmm..... whaaaat? A drone tracking bonus, really? Do you even realize what drone tr...
- by Pattern Clarc - at 2009.11.28 13:19:00
|
709. 11th hour plea: Please look again at Vindicator - in Test Server Feedback [original thread]
It's no more active tanking than a megathon. If you need an active tank, the hyperion does it 20% better. And given how pathetic active tanking is these days (beyond tanking sentries long enough to gang random haulers/cruisers, or pve), I'm not ...
- by Pattern Clarc - at 2009.11.28 02:53:00
|
710. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
Edited by: Pattern Clarc on 28/11/2009 02:48:45 I can go on repeating this until the end of time. Turn the tempest into a battlecruiser, and you give pilots little reason to fly the hurricane and the cyclone displacing one balance issue on to...
- by Pattern Clarc - at 2009.11.28 02:44:00
|
711. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
Originally by: Liang Nuren pretty much the only thing needed is more agility/speed and maybe a bit lower sig radius. So it's more like a battlecruiser? ____ *New* - Tempest/Maelstrom
- by Pattern Clarc - at 2009.11.28 01:38:00
|
712. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
Also 1) Shield resistances are generally higher than armour tanks using the same number of slots. = better rr effeciency 2) Shield transporters rep more per second than armour 3) Shield tanks combined with PDU's and other low slot modules have ...
- by Pattern Clarc - at 2009.11.27 18:43:00
|
713. New Dev Blog: New EVEMail in Dominion - in EVE Information Portal [original thread]
The best new feature of dominion C/C ? ____ *New* - Tempest/Maelstrom
- by Pattern Clarc - at 2009.11.27 18:24:00
|
714. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
Edited by: Pattern Clarc on 27/11/2009 14:42:52 Originally by: To mare in a RR situation the tepest its the only turret BS who can use 2 RR w/o sacrificing its dps. This is nonesence. Quote: Sure, you lose a high slot but then...
- by Pattern Clarc - at 2009.11.27 14:42:00
|
715. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
Edited by: Pattern Clarc on 27/11/2009 12:47:47 Originally by: To mare my suggestions of improvement for the tempest: 1 improve the agility/speed/mass of the ship. 2 increase the powergrid by 15% so it can use a sniper setup w/o power...
- by Pattern Clarc - at 2009.11.27 12:47:00
|
716. Requesting confirmation: no tempest fix in Dominion? - in Test Server Feedback [original thread]
Originally by: Alciblades Originally by: HeliosGal Content will be posted 5 minutes after patch day begins to give u a take it or leave it situation and thats it You've posted the same (irrelevant) thing 3 times in this thread....
- by Pattern Clarc - at 2009.11.27 12:15:00
|
717. Most terra-compatible worlds lacking cloud cover. - in Test Server Feedback [original thread]
Maybe a bit too late in the game but I've been noticing somethings. A general lack of weather on many h- congruous worlds. Ice worlds could also have weather, with ammonia/methane based clouds (see titan) Water should reflect the background mor...
- by Pattern Clarc - at 2009.11.26 23:44:00
|
718. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
Edited by: Pattern Clarc on 26/11/2009 23:00:10 In snipe mode. 7 Turrets with a double damage (ROF/Damage) bonus would be broken (10% more turret dps and alpha than a Maelstrom, and if you are that anal about imaginary balancing rules, you sh...
- by Pattern Clarc - at 2009.11.26 22:55:00
|
719. 11th hour plea: Please look again at Vindicator - in Test Server Feedback [original thread]
Edited by: Pattern Clarc on 26/11/2009 19:44:33 Originally by: Gabriel Karade Hmm, well 37.5% and I would do the thing I've always said I wouldn't - cross train, as that, with the other bonuses and fittings boost would make a pretty ni...
- by Pattern Clarc - at 2009.11.26 19:44:00
|
720. Requesting confirmation: no tempest fix in Dominion? - in Test Server Feedback [original thread]
Originally by: Insa Rexion Like the Idea for tempest to be speed/shield altho dunno about that drone bonus, I'd mebbe prefer 1 less low 1 more mid than you, really define what kind of tank it's supposed to fit instead of failing at both. ...
- by Pattern Clarc - at 2009.11.26 19:34:00
|
| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
| First page | Previous page | Next page | Last page |